A downloadable game for Windows

‘Sincerely,’ is a short puzzle focused story game. You play as Chester through two moments in life as he works through a forgotten past, in the hopes to move forward. Through puzzles that require both his young and old self to work together, learn Chester's story and help him move on from his past.

Playthrough:

This project was created for OCAD University’s Intro to Game Design course.

Note: Controls are visible in game, but for reference on both controls and abilities:

- General - 

Movement: WASD

Switch Character: ‘R’

Interact: ‘E’

Pause: ‘Escape’

Scrapbook: ‘I’

Fast Forward Credits: Space Bar

- Old Chester -

Swing cane: Left Mouse Button

Abilities:

- Can read

- Can appreciate art

- Young Chester - 

Jump: Space

Crouch: Ctrl

Abilities: 

- can play

- Agility

- - -

Team Members:

Originally Created by: Aiza Ahmad, Alison Ip, & Riley Kernaghan 

Game Lead Riley Kernaghan 

Co-Lead Yang Yi 

- Mechanic & Technical Design -

Head: David Nguyen 

Team: Riley Kernaghan, David Nguyen, Pari Rohani, tristan scott 

- Content Design -

Head: Maggie Domagala 

Team: Maggie Domagala, Danielle Gilson, Jemuel Taylor, Yalda Setoudehkhah, Jackson Liu, & Kaitlyn Nguyen 

- UI/UX Design -

Head: Elil Nee Sivakumaran 

Team: Elil Nee Sivakumaran, Yiwen Su, Absalom Guo, Devinn Le, & Devin Campsall-Lachporia

- Narrative Design -

Head: Aiza Ahmad 

Team: Aiza Ahmad,k Alison Ip, & Emily Tin 

- Level Design -

Head: Joanne Lo 

Team: Isabella Zhang, Kaitlyn Nguyen, Jackson Liu, & Joanne Lo 

Bug Testers: Isabella Zhang, Joanne Lo, & Tristan Scott

Published 5 days ago
StatusReleased
PlatformsWindows
Rating
Rated 4.5 out of 5 stars
(2 total ratings)
AuthorSlowess
GenrePuzzle
Tags3D, Short, Singleplayer, storygame, Third Person

Download

Download
Sincerely_v1.0.zip 190 MB

Development log

Comments

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(2 edits)

Working with the Sincerely, team as a TA was a real pleasure :)

Throughout the project, I also had the chance to grow alongside them, especially in learning more about production and team management. Coordinating so many talented people toward one cohesive vision is no small feat!

What we pulled off was absolutely amazing, and everyone should be proud!


Sincerely,

Your TA Yang

(+1)

working with you as our TA was a massive pleasure! Your own work was incredibly inspiring and you always had a way to make the hard parts feel lighter. 

Nothing we made would have been possible without your ongoing support and communication, and I'm so happy we got to work together :)

Sincerely, 

Riley and the 'Sincerely,' Team

(+1)

5 RANDOM OBSCURE GAMES - [GAME 1] 0:00

There's always a distinct vibe I get from games created for school compared to just normally developing a game. There's a lot of hard work that is required for that juicy A+ and it definitely shows! Art is great, only real gripe I have is the camera, when you switch characters the camera tends to float around and mess up the POV. But aside from that solid game! 

Thank you so much for making this video! Really cool of you to show off whats made in the space. From my entire team, thank you :)